


One thing is inevitable though, combat.Ĭatch as many of the Githyanki as you can with area effect spells. A lengthy conversation ensues where she has plenty of venom to spit in all kinds of directions. This is where youll fight the leader of the Githyanki, Zeeaire. You can also convince him to abandon his task through a successful Intimidate check, though your skill in it needs to be in the neighbourhood of 10 to 15 if I remember correctly. Once he dies, hell leave behind an Amulet of Will +3. Melee combat is a necessary yet trying option, because Zaxis emits a stench cloud that reduces your physical attributes, and is pretty damn tough. Kill off the two Succubi first, since theyre easier to kill and can charm party members. Buff yourself up as much as you can, with Haste an earnest recommendation. Here is where youll find Zaxis, and Hezrou, and two Succubi.

Youll also get the Interdimensional Sphere which youll need later. After you kill them, you can safely reach a bargain with the Devil to release him by speaking his true name, Mephasm, in return for him undoing the dimensional barrier ahead of you. They then attack you when they notice you. Here youll find three Succubi pondering what kind of fun to have with a trapped Devil.
